EverQuest - yes it's getting more challenging
by Wuphon's Reach
My last entry was more of "here's where the game changes for a magician class" and I haven't played enough in the new demands (as it gets more difficult) to decide whether it's and adventure and still fun. Eh, I'm probably not explaining myself at all very well, so suffice it to say that if EQ isn't fun, I probably won't play. But playing easy games that are just fun and not challenging lacks the rewarding feeling of taking down that difficult pull where you got more than you wanted but were still able to take control of the situation (or even the fun of getting out by the skin of your teeth, or not).
And no, I haven't played EQ since Sunday (had too much to do and I'm out of town)...
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