Call of Duty Screenshots (multi-player)
by Wuphon's Reach
This was something to see, there were around 18 players per team on this server (talk about a lagfest). The allies are flanking in from the right side (along the train tracks) and over-running the axis positions along the wall / road on the left side. It was a pretty well coordinated attack that quickly put the axis team on the run.
Pavlov (Team Deathmatch)
Same server, different game, I was trying out different video settings to see how well my framerate held up under intense fights (40+ players, lots of explosions, bullets and corpses).
Depot (Team Deathmatch)
The "Depot" map isn't really one of my favorites. It's rather small, somewhat constricted, and there are a ton of spots where you have to have eyes in the top and the back of your head. Having 40+ players in it really makes it seem crowded, and a well placed grenade can take out half a dozen players.
Subscribe via RSS