FO3: Mothership Zeta - Steamworks (video)
by Wuphon's Reach
Overall, MZ isn't one of my favorite areas and I don't care for the sound effects of the alien weapons when you get a sneak attack or critical damage shot.
I am using MMM (Mart's Mutant Mod) for DLC Zeta, so there is some increased spawn action going on here, so I get a few more aliens then normal.
Aliens and corridors, and more aliens in more corridors. MZ can be a bit repetitive at times... but after running through it I usually end up gaining 3-4 levels and come back to the wastelands with tens of thousands of caps worth of loot.
At the end of the entire MZ DLC I had approximately:
- (106) Adapted Biogel (25 caps)
- (138) Alien Epoxy (25 caps)
- (77) Alien Squid Food (1 cap)
- (69) Alien Worm Food (1 cap)
- (8-12) units each of Buffout, Jet, Med-X, Mentats, Psycho, Rad-X, RadAway (10-20 caps)
- (30-40) Stimpaks (25 caps)
- (60+) Alien Atomizer (232-358 caps)
- (115) Large Alien Crystals (20 caps)
- (151) Small Alien Crystals (10 caps)
- (427) Alien Power Cells (10 caps)
- (4927) Alien Power Modules (10 caps)
- Plus probably another 5000-10000 caps worth of misc loot
Prices listed are at 100 Barter. The conservative estimate, if I could get full value, is that I hauled about 93,000 caps worth of loot back from the mothership. Maybe closer to 95,000+ if I count up all of the misc junk. With 180 weight carry capacity, it takes me 8-12 trips to haul everything back to Megaton. But you'll probably only have a barter of about 30-50, so figure on getting about 1/3 to 1/2 of the listed values.
Selling all of it off is something that I tend to do over the next dozen levels. I typically start with the big heavy items like Alien Disruptors. I'll also carry around a few hundred APMs (Alien Power Modules) and some of the crystals for barter in case I need a quick cash influx. The APMs and crystals have zero weight, so they're not a problem to carry.
Later on, when I have a higher barter skill and I've invested in the trade caravans, I sell off the really heavy stuff. The Alien Drone Cannons are worth about 900-1500 caps, but have a weight of 20.
So I never have money problems after running the MZ DLC, but it can be tedious and a bit boring. The hard part is finding enough ammo to purchase from the traders at Megaton.
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