More play testing of my "Deadlier Explosive Traps" mod. This shows how difficult it can be to get into the Seward Square game cell from Anacostia metro station due to the deadliness of the DET mod combined with Mart's Mutant Mod increased spawns. MMM makes it so that you end up facing 4-8 super mutants instead of the small handful that are normally there. DET makes everything more dangerous (especially all the abandoned cars, or mutants that throw frag grenades at you).