KSP 1.3.1: SYB17D Career Settings
by Wuphon's Reach
Difficulty Settings
KSP
![KSP: Basic Career Settings](https://wuphonsreach.github.io/blog/imgs/ksp/2017/game-difficulty-131-nov2017-basic.png)
![KSP: Advanced Career Settings](https://wuphonsreach.github.io/blog/imgs/ksp/2017/game-difficulty-131-nov2017-advanced.png)
KRASH
![KSP: KRASH Settings](https://wuphonsreach.github.io/blog/imgs/ksp/2017/game-difficulty-krash-2017.png)
Kolonization
![KSP: Kolonization Settings](https://wuphonsreach.github.io/blog/imgs/ksp/2017/game-difficulty-kolonization-2017.png)
Research Bodies
![KSP: Research Bodies Settings](https://wuphonsreach.github.io/blog/imgs/ksp/2017/game-difficulty-research-bodies-hard-2017.png)
Notes:
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Research plan start cost works well at 30k to 40k.
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Research “step cost” should be kept in the 20-40k range. It takes ten steps to research each planet or moon.
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Science reward for bodies is 50 points by default, but 100 points might be a better setting if you are using CTT (Community Tech Tree). You get points both for discovering that the body exists (with a telescope) and again when you research the orbit to 100%.
State Funding
![KSP: State Funding Settings](https://wuphonsreach.github.io/blog/imgs/ksp/2017/game-difficulty-state-funding-2017.png)
Kerbal Construction Time
![KSP: Kerbal Construction Time Settings](https://wuphonsreach.github.io/blog/imgs/ksp/2017/kct-settings-nov2017.png)
Notes:
- With my current settings, researching a 550 point node at 1.29 sci per day on the R&D upgrades tab, will take about 426 days (1 Kerbin year).
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