WoW: Pickup raids now using gDKP
by Wuphon's Reach
The reason that loot systems are used is because when a particular piece of gear drops in a 10-person or 25-person raid, there can be anywhere from nobody to half a dozen interested parties who want that item. Some of the more common loot systems are:
Need before Greed (NBG)
- Everyone who needs the item as a sizable upgrade uses "/roll" first.
- If there are one ore more "need" people, then whoever gets the highest "/roll" (1-100) wins.
- If nobody needs, then it gets rolled off for greed.
Loot Council
- When an item drops, a loot council (usually officers of the guild) decide who gets the piece.
- Hidden dice rolls may be involved in the case of a tie.
Dragon Kill Points (DKP)
- Attendance earns you points.
- Different raids have different points that you'll earn for attending.
- Sometimes points are awarded by raid wing or raid boss taken down.
- You might get extra points for showing up on a "progression" night where people are still learning the fights and you will spend a lot of time dying and running back from the graveyard.
- Missing a raid that you signed up for, or being late without notice often results in losing points.
- Not following directions can lose you points depending on the guild or raid leader.
- When a piece of gear drops, whoever has the most DKP gets the item and spends/reduces their total DKP.
- There are half a dozen DKP systems. Some put static points on items, others are bidding style, some subtract the 2nd highest person's points from the winner's pool of points, etc..
Gold-based DKP (gDKP) or Auction
- When an item drops, people bid on it auction style.
- There is generally a minimum bid (usually 100g in Wrath).
- There may be an minimum incremental bid.
- At the end of the raid, the proceeds go to the guild bank (auction) or get evenly given back to raid members (gDKP).
- The guild or individual that organized the event may take a cut.
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